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sm64coopdx: 1.2.1 -> 1.3.0 (#399415)
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@@ -10,6 +10,7 @@
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SDL2,
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stdenv,
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zlib,
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libGL,
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sm64baserom,
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enableCoopNet ? true,
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@@ -36,13 +37,13 @@ in
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# note: there is a generic builder in pkgs/games/sm64ex/generic.nix that is meant to help build sm64ex and its forks; however sm64coopdx has departed significantly enough in its build that it doesn't make sense to use that other than the baseRom derivation
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stdenv.mkDerivation (finalAttrs: {
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pname = "sm64coopdx";
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version = "1.2.1";
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version = "1.3.0";
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src = fetchFromGitHub {
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owner = "coop-deluxe";
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repo = "sm64coopdx";
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rev = "v${finalAttrs.version}";
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hash = "sha256-QWxhu7wGIjOIJyqjqakUzhhF+WxQslZdX3aEWYdDZbw=";
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rev = "v1.3"; # it seems coopdx has taken on some stylistic versioning...
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hash = "sha256-ssbvNnBBxahzJRIX5Vhze+Nfh3ADoy+NrUIF2RZHye8=";
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};
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nativeBuildInputs = [ makeWrapper ];
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@@ -54,6 +55,7 @@ stdenv.mkDerivation (finalAttrs: {
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python3
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SDL2
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zlib
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libGL
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];
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enableParallelBuilding = true;
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@@ -114,7 +116,7 @@ stdenv.mkDerivation (finalAttrs: {
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maintainers = [ lib.maintainers.shelvacu ];
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mainProgram = "sm64coopdx";
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homepage = "https://sm64coopdx.com/";
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changelog = "https://github.com/coop-deluxe/sm64coopdx/releases/tag/v${finalAttrs.version}";
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changelog = "https://github.com/coop-deluxe/sm64coopdx/releases/tag/v1.3";
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sourceProvenance = with lib.sourceTypes; [
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fromSource
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# The lua engine, discord sdk, and coopnet library are vendored pre-built. See https://github.com/coop-deluxe/sm64coopdx/tree/v1.0.3/lib
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