sm64coopdx: 1.2.1 -> 1.3.0 (#399415)

This commit is contained in:
Colin
2025-04-20 08:23:34 +00:00
committed by GitHub

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@@ -10,6 +10,7 @@
SDL2,
stdenv,
zlib,
libGL,
sm64baserom,
enableCoopNet ? true,
@@ -36,13 +37,13 @@ in
# note: there is a generic builder in pkgs/games/sm64ex/generic.nix that is meant to help build sm64ex and its forks; however sm64coopdx has departed significantly enough in its build that it doesn't make sense to use that other than the baseRom derivation
stdenv.mkDerivation (finalAttrs: {
pname = "sm64coopdx";
version = "1.2.1";
version = "1.3.0";
src = fetchFromGitHub {
owner = "coop-deluxe";
repo = "sm64coopdx";
rev = "v${finalAttrs.version}";
hash = "sha256-QWxhu7wGIjOIJyqjqakUzhhF+WxQslZdX3aEWYdDZbw=";
rev = "v1.3"; # it seems coopdx has taken on some stylistic versioning...
hash = "sha256-ssbvNnBBxahzJRIX5Vhze+Nfh3ADoy+NrUIF2RZHye8=";
};
nativeBuildInputs = [ makeWrapper ];
@@ -54,6 +55,7 @@ stdenv.mkDerivation (finalAttrs: {
python3
SDL2
zlib
libGL
];
enableParallelBuilding = true;
@@ -114,7 +116,7 @@ stdenv.mkDerivation (finalAttrs: {
maintainers = [ lib.maintainers.shelvacu ];
mainProgram = "sm64coopdx";
homepage = "https://sm64coopdx.com/";
changelog = "https://github.com/coop-deluxe/sm64coopdx/releases/tag/v${finalAttrs.version}";
changelog = "https://github.com/coop-deluxe/sm64coopdx/releases/tag/v1.3";
sourceProvenance = with lib.sourceTypes; [
fromSource
# The lua engine, discord sdk, and coopnet library are vendored pre-built. See https://github.com/coop-deluxe/sm64coopdx/tree/v1.0.3/lib