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@@ -1,9 +1,9 @@
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id,type,x,y,z
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type,x,y,z
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0,0,0,1.785912884,2.530495816
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0,0,1.785912884,2.530495816
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1,0,1.546645788,0.892956361,7.593556577
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0,1.546645788,0.892956361,7.593556577
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2,0,0,0,10.124562250
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0,0,0,0
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3,0,0,0,5.061501490
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0,0,0,5.061501490
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4,1,0,1.785912884,4.434660329
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1,0,1.785912884,4.434660329
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5,1,1.546645788,0.892956361,9.497720786
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1,1.546645788,0.892956361,9.497720786
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6,1,0,0,1.896658357
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1,0,0,1.896658357
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7,1,0,0,6.959719117
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1,0,0,6.959719117
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画图/拉曼整体图/main.svg
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画图/拉曼整体图/main.svg
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@@ -1,9 +1,9 @@
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id,vx,vy,vz
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vx,vy,vz
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0,0,0,1
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1,0,0,1
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0,0,1
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2,0,0,1
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3,0,0,1
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5,0,0,1
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0,0,1
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6,0,0,1
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0,0,1
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7,0,0,1
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0,0,1
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画图/拉曼整体图/plot.ipynb
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画图/拉曼整体图/view.pvsm
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画图/拉曼整体图/view.pvsm
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画图/拉曼整体图/view.py
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画图/拉曼整体图/view.py
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@@ -0,0 +1,492 @@
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# state file generated using paraview version 5.13.0
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import paraview
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paraview.compatibility.major = 5
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paraview.compatibility.minor = 13
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#### import the simple module from the paraview
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from paraview.simple import *
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#### disable automatic camera reset on 'Show'
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paraview.simple._DisableFirstRenderCameraReset()
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# ----------------------------------------------------------------
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# setup views used in the visualization
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# ----------------------------------------------------------------
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# Create a new 'Render View'
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renderView1 = CreateView('RenderView')
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renderView1.ViewSize = [787, 733]
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renderView1.AxesGrid = 'Grid Axes 3D Actor'
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renderView1.CenterOfRotation = [0.7733229100704193, 0.8929564654827118, 6.010610222816467]
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renderView1.StereoType = 'Crystal Eyes'
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renderView1.CameraPosition = [18.504536090763168, 6.686416267346643, 4.1835417898422005]
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renderView1.CameraFocalPoint = [0.7733229100704198, 0.8929564654827146, 6.010610222816473]
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renderView1.CameraViewUp = [0.09322747842486345, 0.028536938063048908, 0.9952357913743494]
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renderView1.CameraFocalDisk = 1.0
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renderView1.CameraParallelScale = 12.582330587837445
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renderView1.CameraParallelProjection = 1
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renderView1.LegendGrid = 'Legend Grid Actor'
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renderView1.PolarGrid = 'Polar Grid Actor'
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# Create a new 'SpreadSheet View'
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spreadSheetView1 = CreateView('SpreadSheetView')
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spreadSheetView1.ColumnToSort = ''
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spreadSheetView1.BlockSize = 1024
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SetActiveView(None)
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# ----------------------------------------------------------------
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# setup view layouts
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# ----------------------------------------------------------------
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# create new layout object 'Layout #1'
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layout1 = CreateLayout(name='Layout #1')
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layout1.AssignView(0, renderView1)
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layout1.SetSize(787, 733)
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# create new layout object 'Layout #2'
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layout2 = CreateLayout(name='Layout #2')
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layout2.AssignView(0, spreadSheetView1)
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layout2.SetSize(400, 400)
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# ----------------------------------------------------------------
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# restore active view
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SetActiveView(renderView1)
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# ----------------------------------------------------------------
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# ----------------------------------------------------------------
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||||||
|
# setup the data processing pipelines
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|
# ----------------------------------------------------------------
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|
|
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|
# create a new 'CSV Reader'
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|
atomcsv = CSVReader(registrationName='atom.csv', FileName=['/home/chn/repo/SiC-2nd-paper/画图/拉曼整体图/atom.csv'])
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|
# create a new 'CSV Reader'
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a0csv = CSVReader(registrationName='0.csv', FileName=['/home/chn/repo/SiC-2nd-paper/画图/拉曼整体图/mode/0.csv'])
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# create a new 'Table To Points'
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atom = TableToPoints(registrationName='atom', Input=atomcsv)
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atom.XColumn = 'x'
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atom.YColumn = 'y'
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atom.ZColumn = 'z'
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|
# create a new 'CSV Reader'
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|
framecsv = CSVReader(registrationName='frame.csv', FileName=['/home/chn/repo/SiC-2nd-paper/画图/拉曼整体图/frame.csv'])
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|
# create a new 'Programmable Filter'
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frame = ProgrammableFilter(registrationName='frame', Input=framecsv)
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frame.OutputDataSetType = 'vtkPolyData'
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|
frame.Script = """input_data = self.GetInput()
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# 创建输出数据结构(vtkPolyData)
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|
output = self.GetOutput()
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|
points = vtk.vtkPoints()
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|
lines = vtk.vtkCellArray()
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|
# 遍历CSV的每一行(每条线段)
|
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|
for row_idx in range(input_data.GetNumberOfRows()):
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|
# 获取起点坐标(假设列名格式)
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|
start_x = input_data.GetValueByName(row_idx, "x0").ToDouble()
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|
start_y = input_data.GetValueByName(row_idx, "y0").ToDouble()
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|
start_z = input_data.GetValueByName(row_idx, "z0").ToDouble()
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|
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|
# 获取终点坐标
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|
end_x = input_data.GetValueByName(row_idx, "x1").ToDouble()
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|
end_y = input_data.GetValueByName(row_idx, "y1").ToDouble()
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|
end_z = input_data.GetValueByName(row_idx, "z1").ToDouble()
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|
# 添加点到点集
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|
start_id = points.InsertNextPoint(start_x, start_y, start_z)
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|
end_id = points.InsertNextPoint(end_x, end_y, end_z)
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|
# 创建线段
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line = vtk.vtkLine()
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|
line.GetPointIds().SetId(0, start_id)
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line.GetPointIds().SetId(1, end_id)
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lines.InsertNextCell(line)
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# 设置输出数据
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output.SetPoints(points)
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output.SetLines(lines)"""
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frame.RequestInformationScript = ''
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frame.RequestUpdateExtentScript = ''
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frame.PythonPath = ''
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# create a new 'Table To Points'
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mode = TableToPoints(registrationName='mode', Input=a0csv)
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mode.XColumn = 'vx'
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mode.YColumn = 'vy'
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mode.ZColumn = 'vz'
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mode.KeepAllDataArrays = 1
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# create a new 'Append Attributes'
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appendAttributes1 = AppendAttributes(registrationName='AppendAttributes1', Input=[atom, mode])
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# create a new 'Calculator'
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velocity = Calculator(registrationName='velocity', Input=appendAttributes1)
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velocity.ResultArrayName = 'velocity'
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velocity.Function = 'iHat*vx + jHat*vy + kHat*vz'
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# create a new 'Calculator'
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radius = Calculator(registrationName='radius', Input=velocity)
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radius.ResultArrayName = 'radius'
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radius.Function = '(type == 0)*1.18 + (type == 1)*0.77'
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# create a new 'Glyph'
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atom_1 = Glyph(registrationName='atom', Input=radius,
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GlyphType='Sphere')
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atom_1.OrientationArray = ['POINTS', 'No orientation array']
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atom_1.ScaleArray = ['POINTS', 'radius']
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atom_1.GlyphTransform = 'Transform2'
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atom_1.GlyphMode = 'All Points'
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||||||
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# init the 'Sphere' selected for 'GlyphType'
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atom_1.GlyphType.ThetaResolution = 64
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atom_1.GlyphType.PhiResolution = 64
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||||||
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# create a new 'Glyph'
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velocity_1 = Glyph(registrationName='velocity', Input=radius,
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GlyphType='Arrow')
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velocity_1.OrientationArray = ['POINTS', 'velocity']
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||||||
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velocity_1.ScaleArray = ['POINTS', 'No scale array']
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||||||
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velocity_1.ScaleFactor = 1.5
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velocity_1.GlyphTransform = 'Transform2'
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||||||
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velocity_1.GlyphMode = 'All Points'
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||||||
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|
||||||
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# init the 'Arrow' selected for 'GlyphType'
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velocity_1.GlyphType.TipResolution = 64
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||||||
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velocity_1.GlyphType.TipLength = 0.2
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velocity_1.GlyphType.ShaftResolution = 64
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velocity_1.GlyphType.ShaftRadius = 0.05
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||||||
|
# ----------------------------------------------------------------
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||||||
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# setup the visualization in view 'renderView1'
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||||||
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# ----------------------------------------------------------------
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||||||
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||||||
|
# show data from frame
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||||||
|
frameDisplay = Show(frame, renderView1, 'GeometryRepresentation')
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||||||
|
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||||||
|
# trace defaults for the display properties.
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||||||
|
frameDisplay.Representation = 'Surface'
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||||||
|
frameDisplay.ColorArrayName = [None, '']
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||||||
|
frameDisplay.SelectNormalArray = 'None'
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||||||
|
frameDisplay.SelectTangentArray = 'None'
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||||||
|
frameDisplay.SelectTCoordArray = 'None'
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||||||
|
frameDisplay.TextureTransform = 'Transform2'
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||||||
|
frameDisplay.OSPRayScaleFunction = 'Piecewise Function'
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||||||
|
frameDisplay.Assembly = ''
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||||||
|
frameDisplay.SelectedBlockSelectors = ['']
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||||||
|
frameDisplay.SelectOrientationVectors = 'None'
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||||||
|
frameDisplay.ScaleFactor = 1.0126121520996094
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||||||
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frameDisplay.SelectScaleArray = 'None'
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||||||
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frameDisplay.GlyphType = 'Arrow'
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||||||
|
frameDisplay.GlyphTableIndexArray = 'None'
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|
frameDisplay.GaussianRadius = 0.05063060760498047
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||||||
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frameDisplay.SetScaleArray = [None, '']
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||||||
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frameDisplay.ScaleTransferFunction = 'Piecewise Function'
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||||||
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frameDisplay.OpacityArray = [None, '']
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||||||
|
frameDisplay.OpacityTransferFunction = 'Piecewise Function'
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||||||
|
frameDisplay.DataAxesGrid = 'Grid Axes Representation'
|
||||||
|
frameDisplay.PolarAxes = 'Polar Axes Representation'
|
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frameDisplay.SelectInputVectors = [None, '']
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|
frameDisplay.WriteLog = ''
|
||||||
|
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|
# show data from mode
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modeDisplay = Show(mode, renderView1, 'GeometryRepresentation')
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||||||
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||||||
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# trace defaults for the display properties.
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||||||
|
modeDisplay.Representation = 'Surface'
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||||||
|
modeDisplay.ColorArrayName = [None, '']
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||||||
|
modeDisplay.SelectNormalArray = 'None'
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||||||
|
modeDisplay.SelectTangentArray = 'None'
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||||||
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modeDisplay.SelectTCoordArray = 'None'
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||||||
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modeDisplay.TextureTransform = 'Transform2'
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||||||
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modeDisplay.OSPRayScaleArray = 'id'
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||||||
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modeDisplay.OSPRayScaleFunction = 'Piecewise Function'
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||||||
|
modeDisplay.Assembly = ''
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||||||
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modeDisplay.SelectedBlockSelectors = ['']
|
||||||
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modeDisplay.SelectOrientationVectors = 'None'
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||||||
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modeDisplay.ScaleFactor = 0.1
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||||||
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modeDisplay.SelectScaleArray = 'None'
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||||||
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modeDisplay.GlyphType = 'Arrow'
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||||||
|
modeDisplay.GlyphTableIndexArray = 'None'
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||||||
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modeDisplay.GaussianRadius = 0.005
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modeDisplay.SetScaleArray = ['POINTS', 'id']
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||||||
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modeDisplay.ScaleTransferFunction = 'Piecewise Function'
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||||||
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modeDisplay.OpacityArray = ['POINTS', 'id']
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||||||
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modeDisplay.OpacityTransferFunction = 'Piecewise Function'
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||||||
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modeDisplay.DataAxesGrid = 'Grid Axes Representation'
|
||||||
|
modeDisplay.PolarAxes = 'Polar Axes Representation'
|
||||||
|
modeDisplay.SelectInputVectors = [None, '']
|
||||||
|
modeDisplay.WriteLog = ''
|
||||||
|
|
||||||
|
# init the 'Piecewise Function' selected for 'ScaleTransferFunction'
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||||||
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modeDisplay.ScaleTransferFunction.Points = [0.0, 0.0, 0.5, 0.0, 7.0, 1.0, 0.5, 0.0]
|
||||||
|
|
||||||
|
# init the 'Piecewise Function' selected for 'OpacityTransferFunction'
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||||||
|
modeDisplay.OpacityTransferFunction.Points = [0.0, 0.0, 0.5, 0.0, 7.0, 1.0, 0.5, 0.0]
|
||||||
|
|
||||||
|
# show data from appendAttributes1
|
||||||
|
appendAttributes1Display = Show(appendAttributes1, renderView1, 'GeometryRepresentation')
|
||||||
|
|
||||||
|
# trace defaults for the display properties.
|
||||||
|
appendAttributes1Display.Representation = 'Surface'
|
||||||
|
appendAttributes1Display.ColorArrayName = [None, '']
|
||||||
|
appendAttributes1Display.SelectNormalArray = 'None'
|
||||||
|
appendAttributes1Display.SelectTangentArray = 'None'
|
||||||
|
appendAttributes1Display.SelectTCoordArray = 'None'
|
||||||
|
appendAttributes1Display.TextureTransform = 'Transform2'
|
||||||
|
appendAttributes1Display.OSPRayScaleArray = 'id'
|
||||||
|
appendAttributes1Display.OSPRayScaleFunction = 'Piecewise Function'
|
||||||
|
appendAttributes1Display.Assembly = ''
|
||||||
|
appendAttributes1Display.SelectedBlockSelectors = ['']
|
||||||
|
appendAttributes1Display.SelectOrientationVectors = 'None'
|
||||||
|
appendAttributes1Display.ScaleFactor = 0.8227903893000001
|
||||||
|
appendAttributes1Display.SelectScaleArray = 'None'
|
||||||
|
appendAttributes1Display.GlyphType = 'Arrow'
|
||||||
|
appendAttributes1Display.GlyphTableIndexArray = 'None'
|
||||||
|
appendAttributes1Display.GaussianRadius = 0.041139519465
|
||||||
|
appendAttributes1Display.SetScaleArray = ['POINTS', 'id']
|
||||||
|
appendAttributes1Display.ScaleTransferFunction = 'Piecewise Function'
|
||||||
|
appendAttributes1Display.OpacityArray = ['POINTS', 'id']
|
||||||
|
appendAttributes1Display.OpacityTransferFunction = 'Piecewise Function'
|
||||||
|
appendAttributes1Display.DataAxesGrid = 'Grid Axes Representation'
|
||||||
|
appendAttributes1Display.PolarAxes = 'Polar Axes Representation'
|
||||||
|
appendAttributes1Display.SelectInputVectors = [None, '']
|
||||||
|
appendAttributes1Display.WriteLog = ''
|
||||||
|
|
||||||
|
# init the 'Piecewise Function' selected for 'ScaleTransferFunction'
|
||||||
|
appendAttributes1Display.ScaleTransferFunction.Points = [0.0, 0.0, 0.5, 0.0, 7.0, 1.0, 0.5, 0.0]
|
||||||
|
|
||||||
|
# init the 'Piecewise Function' selected for 'OpacityTransferFunction'
|
||||||
|
appendAttributes1Display.OpacityTransferFunction.Points = [0.0, 0.0, 0.5, 0.0, 7.0, 1.0, 0.5, 0.0]
|
||||||
|
|
||||||
|
# show data from atom_1
|
||||||
|
atom_1Display = Show(atom_1, renderView1, 'GeometryRepresentation')
|
||||||
|
|
||||||
|
# get 2D transfer function for 'type'
|
||||||
|
typeTF2D = GetTransferFunction2D('type')
|
||||||
|
|
||||||
|
# get color transfer function/color map for 'type'
|
||||||
|
typeLUT = GetColorTransferFunction('type')
|
||||||
|
typeLUT.TransferFunction2D = typeTF2D
|
||||||
|
typeLUT.RGBPoints = [0.0, 0.418, 0.68, 0.836, 0.44568243622779846, 0.865, 0.865, 0.865, 1.0, 0.988, 0.73, 0.516]
|
||||||
|
typeLUT.ScalarRangeInitialized = 1.0
|
||||||
|
|
||||||
|
# trace defaults for the display properties.
|
||||||
|
atom_1Display.Representation = 'Surface'
|
||||||
|
atom_1Display.ColorArrayName = ['POINTS', 'type']
|
||||||
|
atom_1Display.LookupTable = typeLUT
|
||||||
|
atom_1Display.SelectNormalArray = 'Normals'
|
||||||
|
atom_1Display.SelectTangentArray = 'None'
|
||||||
|
atom_1Display.SelectTCoordArray = 'None'
|
||||||
|
atom_1Display.TextureTransform = 'Transform2'
|
||||||
|
atom_1Display.OSPRayScaleArray = 'Normals'
|
||||||
|
atom_1Display.OSPRayScaleFunction = 'Piecewise Function'
|
||||||
|
atom_1Display.Assembly = ''
|
||||||
|
atom_1Display.SelectedBlockSelectors = ['']
|
||||||
|
atom_1Display.SelectOrientationVectors = 'velocity'
|
||||||
|
atom_1Display.ScaleFactor = 0.9050694227218629
|
||||||
|
atom_1Display.SelectScaleArray = 'None'
|
||||||
|
atom_1Display.GlyphType = 'Arrow'
|
||||||
|
atom_1Display.GlyphTableIndexArray = 'None'
|
||||||
|
atom_1Display.GaussianRadius = 0.04525347113609314
|
||||||
|
atom_1Display.SetScaleArray = ['POINTS', 'Normals']
|
||||||
|
atom_1Display.ScaleTransferFunction = 'Piecewise Function'
|
||||||
|
atom_1Display.OpacityArray = ['POINTS', 'Normals']
|
||||||
|
atom_1Display.OpacityTransferFunction = 'Piecewise Function'
|
||||||
|
atom_1Display.DataAxesGrid = 'Grid Axes Representation'
|
||||||
|
atom_1Display.PolarAxes = 'Polar Axes Representation'
|
||||||
|
atom_1Display.SelectInputVectors = ['POINTS', 'velocity']
|
||||||
|
atom_1Display.WriteLog = ''
|
||||||
|
|
||||||
|
# init the 'Piecewise Function' selected for 'ScaleTransferFunction'
|
||||||
|
atom_1Display.ScaleTransferFunction.Points = [-0.9749279022216797, 0.0, 0.5, 0.0, 0.9749279022216797, 1.0, 0.5, 0.0]
|
||||||
|
|
||||||
|
# init the 'Piecewise Function' selected for 'OpacityTransferFunction'
|
||||||
|
atom_1Display.OpacityTransferFunction.Points = [-0.9749279022216797, 0.0, 0.5, 0.0, 0.9749279022216797, 1.0, 0.5, 0.0]
|
||||||
|
|
||||||
|
# show data from velocity_1
|
||||||
|
velocity_1Display = Show(velocity_1, renderView1, 'GeometryRepresentation')
|
||||||
|
|
||||||
|
# trace defaults for the display properties.
|
||||||
|
velocity_1Display.Representation = 'Surface'
|
||||||
|
velocity_1Display.ColorArrayName = [None, '']
|
||||||
|
velocity_1Display.SelectNormalArray = 'None'
|
||||||
|
velocity_1Display.SelectTangentArray = 'None'
|
||||||
|
velocity_1Display.SelectTCoordArray = 'None'
|
||||||
|
velocity_1Display.TextureTransform = 'Transform2'
|
||||||
|
velocity_1Display.OSPRayScaleArray = 'id'
|
||||||
|
velocity_1Display.OSPRayScaleFunction = 'Piecewise Function'
|
||||||
|
velocity_1Display.Assembly = ''
|
||||||
|
velocity_1Display.SelectedBlockSelectors = ['']
|
||||||
|
velocity_1Display.SelectOrientationVectors = 'velocity'
|
||||||
|
velocity_1Display.ScaleFactor = 0.9050694108009338
|
||||||
|
velocity_1Display.SelectScaleArray = 'None'
|
||||||
|
velocity_1Display.GlyphType = 'Arrow'
|
||||||
|
velocity_1Display.GlyphTableIndexArray = 'None'
|
||||||
|
velocity_1Display.GaussianRadius = 0.04525347054004669
|
||||||
|
velocity_1Display.SetScaleArray = ['POINTS', 'id']
|
||||||
|
velocity_1Display.ScaleTransferFunction = 'Piecewise Function'
|
||||||
|
velocity_1Display.OpacityArray = ['POINTS', 'id']
|
||||||
|
velocity_1Display.OpacityTransferFunction = 'Piecewise Function'
|
||||||
|
velocity_1Display.DataAxesGrid = 'Grid Axes Representation'
|
||||||
|
velocity_1Display.PolarAxes = 'Polar Axes Representation'
|
||||||
|
velocity_1Display.SelectInputVectors = ['POINTS', 'velocity']
|
||||||
|
velocity_1Display.WriteLog = ''
|
||||||
|
|
||||||
|
# init the 'Piecewise Function' selected for 'ScaleTransferFunction'
|
||||||
|
velocity_1Display.ScaleTransferFunction.Points = [0.0, 0.0, 0.5, 0.0, 7.0, 1.0, 0.5, 0.0]
|
||||||
|
|
||||||
|
# init the 'Piecewise Function' selected for 'OpacityTransferFunction'
|
||||||
|
velocity_1Display.OpacityTransferFunction.Points = [0.0, 0.0, 0.5, 0.0, 7.0, 1.0, 0.5, 0.0]
|
||||||
|
|
||||||
|
# show data from radius
|
||||||
|
radiusDisplay = Show(radius, renderView1, 'GeometryRepresentation')
|
||||||
|
|
||||||
|
# get 2D transfer function for 'radius'
|
||||||
|
radiusTF2D = GetTransferFunction2D('radius')
|
||||||
|
|
||||||
|
# get color transfer function/color map for 'radius'
|
||||||
|
radiusLUT = GetColorTransferFunction('radius')
|
||||||
|
radiusLUT.TransferFunction2D = radiusTF2D
|
||||||
|
radiusLUT.RGBPoints = [0.2, 0.231373, 0.298039, 0.752941, 1.0999999999999999, 0.865003, 0.865003, 0.865003, 2.0, 0.705882, 0.0156863, 0.14902]
|
||||||
|
radiusLUT.ScalarRangeInitialized = 1.0
|
||||||
|
|
||||||
|
# trace defaults for the display properties.
|
||||||
|
radiusDisplay.Representation = 'Surface'
|
||||||
|
radiusDisplay.ColorArrayName = ['POINTS', 'radius']
|
||||||
|
radiusDisplay.LookupTable = radiusLUT
|
||||||
|
radiusDisplay.SelectNormalArray = 'None'
|
||||||
|
radiusDisplay.SelectTangentArray = 'None'
|
||||||
|
radiusDisplay.SelectTCoordArray = 'None'
|
||||||
|
radiusDisplay.TextureTransform = 'Transform2'
|
||||||
|
radiusDisplay.OSPRayScaleArray = 'radius'
|
||||||
|
radiusDisplay.OSPRayScaleFunction = 'Piecewise Function'
|
||||||
|
radiusDisplay.Assembly = ''
|
||||||
|
radiusDisplay.SelectedBlockSelectors = ['']
|
||||||
|
radiusDisplay.SelectOrientationVectors = 'velocity'
|
||||||
|
radiusDisplay.ScaleFactor = 0.8227903893000001
|
||||||
|
radiusDisplay.SelectScaleArray = 'radius'
|
||||||
|
radiusDisplay.GlyphType = 'Arrow'
|
||||||
|
radiusDisplay.GlyphTableIndexArray = 'radius'
|
||||||
|
radiusDisplay.GaussianRadius = 0.041139519465
|
||||||
|
radiusDisplay.SetScaleArray = ['POINTS', 'radius']
|
||||||
|
radiusDisplay.ScaleTransferFunction = 'Piecewise Function'
|
||||||
|
radiusDisplay.OpacityArray = ['POINTS', 'radius']
|
||||||
|
radiusDisplay.OpacityTransferFunction = 'Piecewise Function'
|
||||||
|
radiusDisplay.DataAxesGrid = 'Grid Axes Representation'
|
||||||
|
radiusDisplay.PolarAxes = 'Polar Axes Representation'
|
||||||
|
radiusDisplay.SelectInputVectors = ['POINTS', 'velocity']
|
||||||
|
radiusDisplay.WriteLog = ''
|
||||||
|
|
||||||
|
# init the 'Piecewise Function' selected for 'ScaleTransferFunction'
|
||||||
|
radiusDisplay.ScaleTransferFunction.Points = [0.2, 0.0, 0.5, 0.0, 0.5, 1.0, 0.5, 0.0]
|
||||||
|
|
||||||
|
# init the 'Piecewise Function' selected for 'OpacityTransferFunction'
|
||||||
|
radiusDisplay.OpacityTransferFunction.Points = [0.2, 0.0, 0.5, 0.0, 0.5, 1.0, 0.5, 0.0]
|
||||||
|
|
||||||
|
# setup the color legend parameters for each legend in this view
|
||||||
|
|
||||||
|
# get color legend/bar for typeLUT in view renderView1
|
||||||
|
typeLUTColorBar = GetScalarBar(typeLUT, renderView1)
|
||||||
|
typeLUTColorBar.Title = 'type'
|
||||||
|
typeLUTColorBar.ComponentTitle = ''
|
||||||
|
|
||||||
|
# set color bar visibility
|
||||||
|
typeLUTColorBar.Visibility = 1
|
||||||
|
|
||||||
|
# get color legend/bar for radiusLUT in view renderView1
|
||||||
|
radiusLUTColorBar = GetScalarBar(radiusLUT, renderView1)
|
||||||
|
radiusLUTColorBar.WindowLocation = 'Upper Right Corner'
|
||||||
|
radiusLUTColorBar.Title = 'radius'
|
||||||
|
radiusLUTColorBar.ComponentTitle = ''
|
||||||
|
|
||||||
|
# set color bar visibility
|
||||||
|
radiusLUTColorBar.Visibility = 1
|
||||||
|
|
||||||
|
# show color legend
|
||||||
|
atom_1Display.SetScalarBarVisibility(renderView1, True)
|
||||||
|
|
||||||
|
# show color legend
|
||||||
|
radiusDisplay.SetScalarBarVisibility(renderView1, True)
|
||||||
|
|
||||||
|
# ----------------------------------------------------------------
|
||||||
|
# setup the visualization in view 'spreadSheetView1'
|
||||||
|
# ----------------------------------------------------------------
|
||||||
|
|
||||||
|
# show data from atom_1
|
||||||
|
atom_1Display_1 = Show(atom_1, spreadSheetView1, 'SpreadSheetRepresentation')
|
||||||
|
|
||||||
|
# trace defaults for the display properties.
|
||||||
|
atom_1Display_1.Assembly = ''
|
||||||
|
|
||||||
|
# ----------------------------------------------------------------
|
||||||
|
# setup color maps and opacity maps used in the visualization
|
||||||
|
# note: the Get..() functions create a new object, if needed
|
||||||
|
# ----------------------------------------------------------------
|
||||||
|
|
||||||
|
# get opacity transfer function/opacity map for 'type'
|
||||||
|
typePWF = GetOpacityTransferFunction('type')
|
||||||
|
typePWF.ScalarRangeInitialized = 1
|
||||||
|
|
||||||
|
# get opacity transfer function/opacity map for 'radius'
|
||||||
|
radiusPWF = GetOpacityTransferFunction('radius')
|
||||||
|
radiusPWF.Points = [0.2, 0.0, 0.5, 0.0, 2.0, 1.0, 0.5, 0.0]
|
||||||
|
radiusPWF.ScalarRangeInitialized = 1
|
||||||
|
|
||||||
|
# ----------------------------------------------------------------
|
||||||
|
# setup animation scene, tracks and keyframes
|
||||||
|
# note: the Get..() functions create a new object, if needed
|
||||||
|
# ----------------------------------------------------------------
|
||||||
|
|
||||||
|
# get the time-keeper
|
||||||
|
timeKeeper1 = GetTimeKeeper()
|
||||||
|
|
||||||
|
# initialize the timekeeper
|
||||||
|
timeKeeper1.SuppressedTimeSources = framecsv
|
||||||
|
|
||||||
|
# get time animation track
|
||||||
|
timeAnimationCue1 = GetTimeTrack()
|
||||||
|
|
||||||
|
# initialize the animation track
|
||||||
|
|
||||||
|
# get animation scene
|
||||||
|
animationScene1 = GetAnimationScene()
|
||||||
|
|
||||||
|
# initialize the animation scene
|
||||||
|
animationScene1.ViewModules = [renderView1, spreadSheetView1]
|
||||||
|
animationScene1.Cues = timeAnimationCue1
|
||||||
|
animationScene1.AnimationTime = 0.0
|
||||||
|
|
||||||
|
# initialize the animation scene
|
||||||
|
|
||||||
|
# ----------------------------------------------------------------
|
||||||
|
# restore active source
|
||||||
|
SetActiveSource(atom_1)
|
||||||
|
# ----------------------------------------------------------------
|
||||||
|
|
||||||
|
|
||||||
|
##--------------------------------------------
|
||||||
|
## You may need to add some code at the end of this python script depending on your usage, eg:
|
||||||
|
#
|
||||||
|
## Render all views to see them appears
|
||||||
|
# RenderAllViews()
|
||||||
|
#
|
||||||
|
## Interact with the view, usefull when running from pvpython
|
||||||
|
# Interact()
|
||||||
|
#
|
||||||
|
## Save a screenshot of the active view
|
||||||
|
# SaveScreenshot("path/to/screenshot.png")
|
||||||
|
#
|
||||||
|
## Save a screenshot of a layout (multiple splitted view)
|
||||||
|
# SaveScreenshot("path/to/screenshot.png", GetLayout())
|
||||||
|
#
|
||||||
|
## Save all "Extractors" from the pipeline browser
|
||||||
|
# SaveExtracts()
|
||||||
|
#
|
||||||
|
## Save a animation of the current active view
|
||||||
|
# SaveAnimation()
|
||||||
|
#
|
||||||
|
## Please refer to the documentation of paraview.simple
|
||||||
|
## https://www.paraview.org/paraview-docs/latest/python/paraview.simple.html
|
||||||
|
##--------------------------------------------
|
||||||
BIN
画图/拉曼整体图/拉曼.svg
LFS
BIN
画图/拉曼整体图/拉曼.svg
LFS
Binary file not shown.
Reference in New Issue
Block a user